View Full Version : animation reel I plan to send out
06-15-2009, 03:03 PM
Ok, i've worked on most of this stuff recently, tweaking, changing and putting it all together. I cant say that i'm completely happy with it but I'm confident enough to now send it out to studios (mostly gaming)
It can be seen here:
Hope you enjoy, and as always let me know if theres stuff I could do to make it better or if theres some animations that I should add to help my search for a job
06-16-2009, 05:21 AM
hey nick looks pretty good, my personal choice for your best is either the first acting or the gun scene.
I think at 13sec you have potential to make that strong but it needs work. The big guy needs more weight and needs to slow down http://dalvarez.cgsociety.org/gallery/750063/
here is an amazing example of what you should strive towards.
the ninja scene also has potential. I think you could really emphasize things though and make it more dynamic. on his jump at 31 he needs to go higher and out more and maybe exagerate his spread/fly for like 10 more frames at the top before he curls up (maybe slow down the video at that point for extra).
Last comment: I think you should really tweak your ax guy scene make it strong, right now he doesn't seem like a brute or scary, to light on his feet, but what I was gonna say is after that put that at the end for a strong finish.
good luck dude
07-24-2009, 02:46 PM
thank you micah for checking it out and replying.
I feel the same way about the gun animation, i used the most reference on this one while animating it.
Anyone else have any comments? I'm not giving up on this material yet,although i'm very eager to make new, fresh animations
07-24-2009, 05:12 PM
There's way to much movement going on in the acting pieces, try and pick out a few storytelling poses and work within them. Lots of the movements are very linear and fast as well, I would make a pass at refining your arcs & timing. Hope this helps
07-24-2009, 10:25 PM
For me it looks too chaotic ... I like the gun animations at the end but overall It looks like you need to improve your poses and timing /
07-24-2009, 10:25 PM
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