InfraredAD
07-23-2003, 08:02 PM
So, now that I've got some experience in dealing with reflections I'm still not getting what I wanted, but I figured an actual render just might help in explaining this, so, here goes:
See the sphere on the left and the green reflection it's casting of the green sphere on the right? I want to take the green reflection (on the gray sphere) and make it in grayscale. The trouble is that the sphere on the left is using a gray base color, and using a grayscale color causes the reflecting color to be the color of whatever's being reflected (confused yet?). Things are different if the sphere on the left was red; the reflecting color would be red. If I didn't define the reflecting color and the left sphere was red, then the reflection would be blue. So basically I'm trying to get complete control over the reflecting color using a grayscale object.
http://mypage.iu.edu/~smetzel/diftesting.jpg
Is this a Photoshop trick orrrr...... ?
I'm using Cinema 4D v8.1... And thanks for whatever help anyone can give me.
See the sphere on the left and the green reflection it's casting of the green sphere on the right? I want to take the green reflection (on the gray sphere) and make it in grayscale. The trouble is that the sphere on the left is using a gray base color, and using a grayscale color causes the reflecting color to be the color of whatever's being reflected (confused yet?). Things are different if the sphere on the left was red; the reflecting color would be red. If I didn't define the reflecting color and the left sphere was red, then the reflection would be blue. So basically I'm trying to get complete control over the reflecting color using a grayscale object.
http://mypage.iu.edu/~smetzel/diftesting.jpg
Is this a Photoshop trick orrrr...... ?
I'm using Cinema 4D v8.1... And thanks for whatever help anyone can give me.
