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blacknight
07-23-2003, 03:40 PM
this a scene i´m working on based on an image i saw at 3dtotal(i think is a tutorial too) anyway is work in progress i´m gonna start adding details now some cracks in the walls and in the street, gargabe arround, and my not prefered task painting textures(i`n not too good at it, i hope i to make some nice textures :hmm: )

i`m making this scene to show some lighting and modeling tecniques, the light setup is not ready yet in fact this is just a test with 8 direction lights

C&C are wellcome

http://www.panascafe.com/luis/street.jpg

its all done in maya

blacknight
07-28-2003, 04:17 PM
http://www.panascafe.com/luis/street2.jpg
i did some modification to the geometry, it still some more work to do

http://www.panascafe.com/luis/street2-tex.jpg
this one is jsut to test some textures, i like the color map on the wall so i may let it that way, the door textures still need some work to do

C&C are wellcome

elvis75k
07-28-2003, 06:14 PM
I think somethin's wrong with the light radius (you are in rayteancyng are'nt you?) I notice a little difference with the shadow of the lamp and the one of the paper in the wall... If this street is lighten from the sun you may calculate the distance... ect... but anyway i like it :thumbsup:

blacknight
07-28-2003, 07:20 PM
yes there is a diference but thats becouse the shadows of the lamp is farther away fron the lamp, and yes it is raytrace, but thats not final lighting setup just a quick test, the sun is just one light, and i need to make a sun light

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