View Full Version : Secret Agent Entry: Israel Breslav
06-13-2009, 04:11 PM
Israel Breslav is entered in the "Secret Agent" update: View Challenge Page (http://features.cgsociety.org/challenge/secret_agent/view_entries.php?challenger=17793)
Latest Update: Final Image: Last mission
06-13-2009, 04:16 PM
I've just finished DW4, it was amazing! I felt kind of empty inside, and then this chalange came up :)
Good luck to everyone
07-12-2009, 10:00 PM
It took me some time to finally get myself together and do some sketches.
This is my favorite sketch. I want it to get the "Blad runner" feeling to my painting. Crits are most welcome.
07-12-2009, 10:12 PM
What movie was this picture taken from? I got to have that movie...
I am following your work, srulik24, this is amazing piece, I like the composition, I like the widescreen thinking you have here.
Is the other guy waiting in mid air for the hero? thats a cool thinking.
keep up the good work, I will follow this one, hahahaha as always. fan.
07-12-2009, 10:25 PM
Dear friend, srulik.
I saw you working on this one today at work.
Its amazing how well you work. Watching you planning the composition, changing, adding.... stopping suddenly... big smile appeared on your ugly face... deleting small portion and adding something that, I guess jumped to your head and made you smile. I was something else.
You didnt notice me watching (thats the advantage sitting in the same room with someone like you at work).
I like that piece, the action in it is superb. Blade runner style.
Cant wait seeing where you take this one.
07-13-2009, 05:49 AM
Freelanimator- Thank's man! It is always a pleasure for me to see you stopped by :beer:
Yes there will be a guy waiting for the hero in mid air, or maybe a girl.
Ranimate- heheheheheheh. Haragta oti! Loved the "ugly face" part :)
07-13-2009, 09:39 PM
Still trying to figure out what's going on in there :)
07-14-2009, 10:18 PM
I am trying different color pallets, came up with this two so far. It is really rough but I will be glad to hear what you guys have to say
07-15-2009, 04:50 AM
Ha! I love it! The colors in B are better in my opinion. Great concept. I'm excited to see more details.
07-15-2009, 05:37 AM
I want my concept to feel very dynamic. I love "Blade runner" so I guess this sketch is strongly influenced by it.
07-15-2009, 09:41 AM
Ha, composition is great! However, that agent forgot about his secret state somehow huh?! ;) I like color palette A better. Itīs has a better contrast and seems more moody.
07-15-2009, 09:48 AM
07-15-2009, 02:57 PM
There are some great ideas here! I don't think the composition is working yet: It splits your attention between the upper left and the lower right without tying them together nor anything in between. Also, it's very difficult to tell whether you intend the thing in the lower corner to be a flying car with it cropped off like that. Even now, I can't tell if that's your intent: The picture could just be taken from a road looking up. However, if you took that vehicle and moved it into the background so that it was a lot more minor and went with color scheme A, all the focus would be on the upper left and it would be much more clear what your focus of the painting was. That's not the only solution - reworking new layout would be best - but it's a cheap solution. Good luck! :thumbsup:
07-15-2009, 03:15 PM
There are some great ideas here! I don't think the composition is working yet: It splits your attention between the upper left and the lower right without tying them together nor anything in between.
Isnīt that a characteristic of dynamics? That said all movies nowadays would fall short with this argument. You never know where to look at when it comes down to speedy actions. I think exactly this point creates the sense of dynamic composition, so I cannot agree.
Also, it's very difficult to tell whether you intend the thing in the lower corner to be a flying car with it cropped off like that. Even now, I can't tell if that's your intent: The picture could just be taken from a road looking up. However, if you took that vehicle and moved it into the background so that it was a lot more minor
Oh cooooomīon :) You have noticed all the !!!----> flying <-----!!! vehicles in the background looking ----> equal <---- to the one the guy in the lower corner is sitting on, didnīt you? ;)
07-15-2009, 03:22 PM
I like what you have going on here! Very cool, dynamic picture with a good depth.
I like your two different go's at the colors. I actually like the background most in A, and the forground most in B. Did you try to combine the blue depth and very redish front?
I think The police-bike is a little boring right now. Maybe placing in nearer the pov, would give an even better depth to the picture.
Anyways! Keep it up!
07-15-2009, 04:10 PM
Thank you all guys for your comments :)
walrus- Hey man, nice to hear from you again. Great job on DW4 by the way. I agree with you about the composition. I actually tried to make him smaller but it lacked a story, so I tried to change the concept a bit. Now the policeman pools the agent (the hand is not clear yet). I also changed the vehicle. Please tell me what u think. :wip:
Designer- thank's alot man. I agree with you about the vehicle, I also feel it's clear that the vehicle is in the air.
authentic- thanks man!
aghill- thank's man, there are some problems with the comp, I hope I will figure it out
Terraplex- Thanks alot! I also tend to color A but now I am not sure, I will ask my whife and she will decide :rolleyes:
07-15-2009, 05:27 PM
Designer - No need to pick apart all of my comments. I think it's safe to say you don't agree with my opinions, but that's okay. They're exactly that: opinions. Did I not notice the flying cars in the background? Of course I did - that's how I could tell that Srulik was shooting for making the vehicle in the lower right a flying car (or whatever.) But with so much of it cropped out of the frame, it wasn't immediately obvious that it was flying without studying the image more deeply. I merely suggested that it would be a stronger image if it were instantly apparent that it's a flying craft, even just from looking at the thumbnail (which it is now.) (Also, I think films and still images are completely different beasts and one cannot totally be judged by the rules of the other. In film, you have camera and object motion and time wokring together to guide the eye in a way that you don't in a single static image, so what works in a film might not in a painting. It's just my opinion - which doesn't count in this particular challenge - but I feel that a painting should have more clarity to it.)
Sriluk - i think this new version is working better! Being able to see more of the frlying craft, and seeing the cuty background beneath it's engine pods really help sell that it's a flying vehicle.. plus, it's a much cooler design! :thumbsup: We're seeing the agent character froma lower camera - maybe you could fool around with seeing more of the vehicle from slightly underneath as well... or maybe you could exaggerate its banking even more by rotating it counterclockwise. right now it's close to being parallel with the horizon but rotating it could be very dyanimic and cut off that lower right corner even more, which would be a nice compositional touch.
I have to confess that I don't understand what the flying-car pilot is doing. Shooting the agent in the back? Stabbing him with a really long fencing sword? It's just not clear to me, so I hope that you (or Designer) will enlighten me! :D
07-15-2009, 11:47 PM
wow man excelent stuff...
my only crit would be about the way the policeman is pulling the guy out, at first glance it looked to me as if he was holding a fencing sword.
I imagine a more type of spiderman rescue, just a thought...
07-16-2009, 09:13 AM
First to the picture: I donīt think the lash fits the rest of the image (hint for walrus!). I would expect a more uptodate catching mechanism. Maybe a laser kind of thing, or holographic, something more on par with the rest of the technology. However, I think the police man must have kind of spider super powers to react that fast when that guy crashes out of the wall. ;) Maybe going a different route would be better for the composition. Or you somehow indicate that the police guy knew he would crash out of there (like showing other guys scanning other walls nearby with an xray gun or similar, or him having a 3d holo projection coming out of his car showing the situation inside the wall)
btw. I like the added details of the background!
@walrus: Of course itīs your opinion and yes I donīt agree. But please leave it up to me on which parts of your comments I answer seperately. Thatīs what quote brackets are used for you know?! Giving different opinions on different parts of other opinions (of course you can suggest to CGTalk to restrict postings to one quote bracket but well, the chances are good they wonīt take that suggestion ;) hey, this was sarcasm, donīt punish me!).
Not sure why you felt attacked by it, but it was not my intention. To me itīs simply clearer to comment different parts of a posting seperately (if I quote).
Anyway, dynamic composition is totally off from motion, in the end itīs a composition. This will work either in a still image or in a motion picture, the rules are exactly the same. For motion pictures you just have to take other aspects into account that might appear in following pictures, but that barely changes a good dynamic composition. You may take a different composition therefore in a motion picture but that doesnīt touch the dynamics of a composition or make one composition less dynamic than the other.
Roughly put, a dynamic composition of a still image will work in a motion picture in the same way and show the same dynamics, as a motion picture is nothing else than a series of still images shifted in time.
07-16-2009, 12:59 PM
07-18-2009, 01:37 AM
I think I am starting to like the composition. I've decided that the policeman will react to the explosion.
Crits are most welcome :)
07-18-2009, 01:40 AM
Designer- thnx for your crits, I've decided to drop the lash thingy :)
Walrus- Your crits helped alot, thanx man.
citizenpayne, Kerem- thanx!
07-18-2009, 04:17 AM
I like the picture better with the policeman reacting to the big boom instead of using the lash (thank you, Designer!) Although maybe you could try turning his head to look at the explosion even with his arm up to protect him. It would help subtly guide the eye back up into the picture and connect the two more.
Also, your last comp (admittedly rougher) had the word police on the side of the flying vehicle. Without that there's nothing to really tie him to being a police officer. Are you going to re-add decals to the "car?" Blue and Red lights could also be really cool... or they could unbalance the color composition you already have. :shrug:
07-18-2009, 07:55 AM
I will try to apply the adjustments of the head as you suggested.
The word "Policeman" wasn't forgotten, I will apply it later :)
07-19-2009, 05:59 AM
A larger image.
I've started to work on the details, still not perfect, something in the BG is bothering me.
CC are welcome
07-19-2009, 05:12 PM
Very nice action scene. The colors do a superb job of bringing the eye from the left to the right.
07-19-2009, 05:56 PM
look really great,the onlything not really ok is the perspective the main building with the backgound are not in the same perspective.
great details! looking forward for the next update.
07-19-2009, 06:25 PM
Cool scene, great colors, it's dynamic. Good job ;)
07-19-2009, 09:16 PM
CyrilJEDOR- thank u so much!
Kaelion- thank's man. it means alot!
Irawan- thank you so much for your comment about the perspective, u completely right. I guess I've got so carried away with the concept that I forgot about the basics :D. I am already working on it.
07-20-2009, 09:24 AM
yeah, now you got it! This makes much more sense now and the colors are very cool..ahem, I mean hot. :thumbsup:
07-20-2009, 11:08 PM
Kick-ass action scene! The colors are so great here and really help the sense of drama :)
07-28-2009, 02:37 PM
07-29-2009, 06:22 AM
I think I almost done, I will add some textures and texts :)
07-29-2009, 06:28 AM
Marat-Ars- thnx man!
MartinNielsen, Designer- I am glad u like it!
Irawan- I fixed the perspective of the building, hope it works :)
07-29-2009, 09:14 AM
Nice use of both warm and cool tones in the foreground. And I also liked how you separated them with the lowsat background in the middle. Good Job:cool:
07-29-2009, 09:51 PM
"That's it, this will be my last mission, I am too old for this", said Rick six hours ago, after leaving the FBI headquarters with a new brief. His mission was to get an intel about a dirty chief of NYPD and leave without a trace. But someone tipped the police, they knew he was coming.
"I am too old for this", thought Rick, while he was flying through a window 200 feet above the ground.
07-29-2009, 10:08 PM
"That's it, this will be my last mission, I am too old for this", said Rick six hours ago, after leaving the FBI headquarters with a new brief. His mission was to get an intel about a dirty chief of NYPD, and leave without a trace. But someone tipped the police, they knew he was coming.
"I am too old for this", thought Rick, while he was flying through a window 200 meters above the ground.
07-30-2009, 01:17 PM
Great work!. Congratulations. Love the sensation of the moment. I think that it could be a little bit more polished. But anyways itīs a great one. Good luck!!
07-30-2009, 02:53 PM
Excellent final. Gongrats :)
07-31-2009, 04:55 AM
Thats a really nice final image man. great sense of motion and color .
07-31-2009, 07:01 AM
Its a really good work i love the ambient, the rain and the dynamic of the moment, good job.
07-31-2009, 10:51 AM
Zabander, MartinNielsen, chilombiano- Thank you guys!
dimat- thank's man, I agree with you that it could be more polished but when I've started to polish the painting it looked worse so I decided to leave it like this :shrug:
07-31-2009, 10:51 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2014, Jelsoft Enterprises Ltd.