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View Full Version : Rigging: Max Character, merge animation.


grury
07-23-2003, 02:52 PM
Hi all, I'm hoping for a quick help, been trough max help but didnt managed to get anywhere...

We created a bone rig and then created a character to be able to save and import animation, we did this b4 the skinning as I had to get on with the animation while my collegue got on with skinning...but now that the all thing is finnished, for some reason to do with the IK we are not being able to merge animation that contains any IK chain (I'm using IK/FK on the arms) and it gives a script error if i tick the IK box on the Import animation menu.

Hope I didnt make it to confusing...

cheers
.

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01-15-2006, 05:00 PM
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