View Full Version : WIP - DynoDawg
fletchman 07-23-2003, 01:35 PM Hi Folks,
Here is a reworked version of a character i worked on. Please let me know how I can improve on it.
http://pachome2.pacific.net.sg/~afletch/frontview.jpg
:cool:
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funky I would stick to more human style anatomy it looks very well very odd indeed. maybe post a few pics of the face but hmm this is interesting.
I really don't know what to say but the body looks awfully weird.
flingster
07-23-2003, 04:16 PM
he needs a double D on the chest.....!!
maybe try getting a more lycra look to the blue suit and maybe try red leather gloves.
(how about a wire for the whole thing also..)
That Adrian Guy
07-23-2003, 04:20 PM
Hmmm....
Your edgeloops are flowing strangely. Your anatomy is also way off.
Honestly, only thing I can recommend is trying to redirect your edge loops and look at more anatomy references.
Your proportions need some work as well.
LoGiY
07-23-2003, 08:16 PM
his eye looks cut out :)
fletchman
07-25-2003, 12:11 PM
Hi Guys,
Thanks for the comments. I am a complete noob when it comes to 3d with no formal training. I am happy that I could actually complete a character (albeit not such a good one) I unfortunately have no art background so it is a bit tough going. I will try to look at some anatomy pics and some other reference pics as well. I hope to be able to improve on the character soon. Thanks :buttrock:
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