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View Full Version : how to output UVs to an image ?


seb4d
07-23-2003, 10:03 AM
Hi,
I started learning UV editing in xsi.
Now that my UVs are well done I want to take snapshot of them in order to paint the texture in photoshop, my problem is I don't know how. I read the doc and tried the option Stamp UV Mesh but it only outputs a very small image.
Is there a way to save a big image of my UVs please ?
Thanks in advance !

Tricky4D
07-23-2003, 12:26 PM
Hi yer... This might help you out.


In Photoshop make a large image that is a plain colour, say white for example. Make the image 1024 x 1024 for example and save it.

Then in XSI apply the image you just made in Photoshop to the model. Making sure you have your uv projection applied, such as cylinder, or what ever you were using.

Then in the texture editor, change the colour of the UV's so you can see them in the texture editor windo, then stamp UV's and save the image out.

In this new image you will have a large image with your UV's slapped all over it...

Hope that helps you out..

seb4d
07-23-2003, 01:57 PM
That seems quite easy, thanks a LOT for your help Tricky4D !
:beer:

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