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View Full Version : Rigging : Armor


chipmandoo
07-23-2003, 09:29 AM
hi. i have my basic model and i want to put armor on him. how can i do this so the body moves with the skelton but the armor stays ridged on him but follows the animation. thankyou in advance



thankyou in advance
chip
:shrug:

http://www.cgtalk.com/attachment.php?s=&postid=722213

DavidT
07-23-2003, 09:58 AM
Regardless of what you are using - Bones or Character Studio,
you would just link the armour parts to the relevant bone.

chipmandoo
07-23-2003, 11:42 AM
just parent and child?

DavidT
07-23-2003, 07:38 PM
Yes, the piece of armour will take its position and rotation values from the bone or part of the biped its linked to.

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