View Full Version : Rigging : Armor
chipmandoo 07-23-2003, 09:29 AM hi. i have my basic model and i want to put armor on him. how can i do this so the body moves with the skelton but the armor stays ridged on him but follows the animation. thankyou in advance
thankyou in advance
chip
:shrug:
http://www.cgtalk.com/attachment.php?s=&postid=722213
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DavidT
07-23-2003, 09:58 AM
Regardless of what you are using - Bones or Character Studio,
you would just link the armour parts to the relevant bone.
chipmandoo
07-23-2003, 11:42 AM
just parent and child?
DavidT
07-23-2003, 07:38 PM
Yes, the piece of armour will take its position and rotation values from the bone or part of the biped its linked to.
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