Perambulator
07-23-2003, 09:01 AM
I have a problem with a rig (3ddaves' lw rig for motionbuilder).
I have eye bones which are originally parented to the main object. They are weighted and correctly rotate the characters eyes.
Then I parent the eyes to the head bone of the character (parent in place activate). They now no longer rotate the characters eyes, although looking in x-ray mode they are following the head bones rotation.
Any ideas?
Cheers
Rich
I have eye bones which are originally parented to the main object. They are weighted and correctly rotate the characters eyes.
Then I parent the eyes to the head bone of the character (parent in place activate). They now no longer rotate the characters eyes, although looking in x-ray mode they are following the head bones rotation.
Any ideas?
Cheers
Rich
