View Full Version : help: unwrap/texture poly hair

07-22-2003, 11:57 AM
Is there a easy way to unwrap poly hair, because the only thing i can think of right now is unwrapping the mesh and applying a front projection. It seems very tedious so if anyone has some tips, please fire away.
btw i am using lightwave

07-22-2003, 08:56 PM
I would have made the UVs before copying the pieces, if that's what you've done. It looks like you have several copies of the same geometry.

I can't help with specifics though, am a max user.

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