Dargon
07-22-2003, 01:15 AM
I used to do a technique for rigging feet that involved grouping all the IK's for one foot together, and adding all controls to that group.
I tried doing this same technique in Maya 5, and when I moved the hip node of my character, the IKs didn't react like they're supposed to.
I attempted changing the value of that new IK weight attribute, to no avail, I even tried keying just about everything in order to have it work - no go.
It works just fine if I'm grabbing the feet, but it doesn't seem to solve when I grab the hips.
Has anybody come across this?
I'd like to get back into some animating, but I can't get this rig to work properly!
Annoying!!
:annoyed:
I tried doing this same technique in Maya 5, and when I moved the hip node of my character, the IKs didn't react like they're supposed to.
I attempted changing the value of that new IK weight attribute, to no avail, I even tried keying just about everything in order to have it work - no go.
It works just fine if I'm grabbing the feet, but it doesn't seem to solve when I grab the hips.
Has anybody come across this?
I'd like to get back into some animating, but I can't get this rig to work properly!
Annoying!!
:annoyed:
