chrisjuuuh
06-03-2009, 04:40 PM
Dear kind sirs/madams
I'm currently working on a 3d assignment for school which involves using nurbs to build the human muscle anatomy. however ive run into a slight snag. when i make a new nurbs patch and want to manipulate the hulls. the manipulator goes back to the origin. this is really annoying me not to mention wasting time. is there a way for maya to automatically put the manipulator in the centre of the hull?
kind regards
Chris
I'm currently working on a 3d assignment for school which involves using nurbs to build the human muscle anatomy. however ive run into a slight snag. when i make a new nurbs patch and want to manipulate the hulls. the manipulator goes back to the origin. this is really annoying me not to mention wasting time. is there a way for maya to automatically put the manipulator in the centre of the hull?
kind regards
Chris
