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View Full Version : Need help... Mesh exploding when retopoligizing mesh?!


StrongRum
06-03-2009, 10:32 AM
Hi all

I'm really hoping someone can help me... I need to retopo my mesh but when I import my new base mesh into zbrush and then project the high detail model onto it... it just explodes!?

Here are some screengrabs... Thanks in advance if anyone can help :-)

http://gallery.me.com/kavi_mewa/100011/ztool/web.jpg?ver=12439776820001
http://gallery.me.com/kavi_mewa/100011/base/web.jpg?ver=12439776720001
http://gallery.me.com/kavi_mewa/100011/result/web.jpg?ver=12439776480001
http://gallery.me.com/kavi_mewa/100011/settings/web.jpg?ver=12439776570001

kelgy
06-03-2009, 05:33 PM
If you change vertex order your mesh explodes. Sucks but that's the way it is.


You either have to redo the detailing of your sculpture again in zbrush or ....

wait for GoZ.
:)

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06-03-2009, 05:33 PM
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