malibubob
06-02-2009, 05:01 AM
we up graded to 2009 sp1 and now mia_material_x_passes is broken.
it gives a crazy alpha channel and screws up the shadows when ray traced shadows are on.
it works with just the normal mia_material_x but not the passes.
anyone confirm this? or have a fix?
it gives a crazy alpha channel and screws up the shadows when ray traced shadows are on.
it works with just the normal mia_material_x but not the passes.
anyone confirm this? or have a fix?
