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ediris
06-01-2009, 06:03 AM
Hi guys anyone has try to import meshes from Real Flow into EIAS. I am very confused since there is a Real Flow plug in for EIAS which by default has a .bin termination.
RealFLow creates a .bin and a .obj sequence. Which one to bring into my project?
If i bring the .obj files i have to import all of them as a separate files and blah blah but that is why there is a plug in so we can bring the .bin files, so my scene scale in RF is set to .1, could it be that or perhaps something else?

Thanks, Edgard

WHD
06-01-2009, 05:09 PM
Hi Edgard,

I have done this only once a long time ago so this may not be correct . As I recall you need to take the bin files and put them into a folder that is put into the sockets folder. The Realflow plug in allows you to export geometry from EIAS to realflow for collisions and then it also allows EIAS to import the bin files in proper order automatically. As I recall there is a read me somewhere with Blair's files for this plug in that has detailed and specific directions. This is what I can remember at the moment. I'll see if I can find that doc for you.

Bill Dempsey

WHD
06-01-2009, 05:14 PM
Found it. This is the original plug ins directions from the read me. Hope nothing has changed.

Bill

RealFlow 1.0 for ElectricImage™

To request an access code for this plugin send an e-mail to info@northernlights3d.com.

This plugin can export scene data from ElectricImage to a RealFlow SD file. It can also read mesh files generated by RealFlow and create models in ElectricImage.

To export a scene from ElectricImage:
1) Set the time thumb for the project to the beginning of the animation.
2) Add the plugin to the scene.
3) Link the models you want to export to the plugin.
4) Open the interface and set the mode to Scene Exporting.
5) Enter a filename to store the data into. Use ".sd" as the file extension.
6) Click OK. The plugin will tell you that it's in the export mode.
7) Preview the animation. Be sure that you have Drop frames turned off and that you're not skipping frames.
When the preview finishes, the plugin will tell you that it has stored the file. The file will be located in the EI Sockets folder. You can now import this into RealFlow.

To import meshes from RealFlow:
1) RealFlow places the mesh .bin files in a folder called "meshes". Copy this folder into the EI Sockets folder.
2) Add the plugin to the scene.
3) Set the mode to Mesh Importing.
4) Click the Choose Mesh File and select the first mesh file. The files are numbered for each frame.
5) Click the OK button. The mesh will be generated.
Note that the mesh doesn't smooth while the plugin is running in Animator. This is for performance reasons. It will smooth when you render the project. Also, you can use multiple instances of the plugin set to different meshes if you have a scene with multiple fluid flows. Typically, the fluids are saved as "Mesh0100001.bin" and "Mesh0200001.bin". The plugin uses the "00001" characters for the frame number and the "Mesh0*" as the fluid.

Finally, this is a work-in-progress plugin. Scene importing for bringing dynamics into EI isn't supported yet. If you have other feature requests, feel free to e-mail them to info@northernlights3d.com

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