View Full Version : Character:soldier mon..(3d)
parkjd 07-21-2003, 03:04 PM :wavey: Hellow!!
I'm sorry. I can't reading and write of english.but I need to your advice and interest.
This is my first image of cgtalk .
I'm used to XSI3.0 and photoshop6.0.
Thank you!! have a nice day....
http://www.cgchallenge.com/entries/46024/20_large.jpg
Click Here!! big size image
http://yhucks.com/hucks_zb/data/usergl/1058737619/01.jpg
(huumm ...English very very difficult)
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thOrNes
07-21-2003, 03:11 PM
wow, thats some texture work, damn !!! I see thereīs much effort and itīs nicely done, but I think its too sharp... a more realistic effect with blurs and a colometric dominance would be nice...
JPGargoyle
07-21-2003, 03:19 PM
Wow!
Great stuff! :applause:
Welcome to cgtalk!
Best regards
summeralive
07-21-2003, 06:37 PM
;)
well thats a good try!
mybe start from basic human will learn more!
trust me!
:rolleyes:
coCoKNIght
07-21-2003, 06:57 PM
Hi there, this is a great image you've made there, congratulation!
If you wanted to make him apear more realistic you should get rid of the symetrical look he has. Especially the teeth shouldn't be that symetrical.
Texturing is awesome, also I like the hair very much. :thumbsup:
very nice metal shader. im in awe:drool:
the teeth need a little work but over all its an awesome work.:buttrock:
Metal and flesh is really nice!
Eyes too.
I just don't like the mouth in general :shrug: Yeah, teeth are too symmetrical and it looks like he's wearing lipstick, not blood.
cgwolf
07-21-2003, 07:26 PM
Nice job,
Cool looking. Improvements would include some assymetrical features on the face. Its too "neat and perfect" looking and a lot of the bump channels are too deep in some places. Also the hair needs work and a few specular adjustments such as the gums for instance.
But looks good. And great for a 1st work.
goatrape
07-21-2003, 07:38 PM
as mentioned above, great work on those textures. However, there is something off about the borw region as well. The characters left side lookhs really sharp compared to the right. But looking at it now, i assume that it is just the shadow. Maybe try some other angle shot of his/her face.
singularity2006
07-21-2003, 07:50 PM
yah, texturring is totally wow but something about the shadows and such make the face look slightly flat... but wow, that is mad sick texture!!!!:buttrock:
FabioMSilva
07-21-2003, 08:08 PM
AHHH! PRINCE ARTHAS HAS BECOME A MONKEY-LIKE CREATURE!:scream:
blasphemy3_d
07-21-2003, 09:32 PM
Great model and great hair. Maybe a bit regular for me. Only my opinion.... I would also work more over the bums because they are too visible to me.
I am currently working on a werewolf too. I will post soon.
:beer:
dbach
07-21-2003, 09:58 PM
there are a few things that bug me in this image the main on being the change in detail from the teeth to the gums, the teeth have tons of detail on them maby even to much when compared to the rest of the image, but the gums have no detail on them at all, this is even odder when you think of all the rot and abbuse the teeth have taken.
-Don
Originally posted by dbach
there are a few things that bug me in this image the main on being the change in detail from the teeth to the gums, the teeth have tons of detail on them maby even to much when compared to the rest of the image, but the gums have no detail on them at all, this is even odder when you think of all the rot and abbuse the teeth have taken.
-Don
lol that is true! My teeth have taken some "rot and abuse" and don't look that bad and I am battling gingivitis:blush:
Though I didn't even notice them untill dbach pointed it out. I think what bothers me most is the symetry of the teeth. But It's a really nice image though! Is there more to the model? A full body mabey? Would be nice to see.
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