View Full Version : help with painting

05-31-2009, 07:07 AM
Would love some coloring/shading help. Also other crits are welcome as well. Thank you for your time.

05-31-2009, 04:03 PM
I think your problem here is basicaly the dramatic contrast between colours. the skin appears pink in my monitor but flat, there is not shading and this is bad for you becouse you loose the realism. The hair also is a bit flat with blocks of color. The hair has anisotropic speculars and this is achieved by making strands or using a rake brush.

i hope this help for now. but keep painting. practice make the master

05-31-2009, 05:03 PM
I agree with TheShock, try to start with less saturated colors and lower contrast. What helps me in painting is starting with either greyscale or very light colors and once I'm content with basic blocks I start using "proper" color scheme on overlay or simple paint over. For hair I'd suggest trying the same technique- block of base color (dark variant of hair color you want to get) and add lighter tones from lightsource side. Then all you have to do is adding lines that will represent hair and additional shapes/details. Consult photo reference for shading face with fixed light source if you feel lost and try to think of all obnjects in 3 dimensions- that way you will easier get e.g. how and where shadows are cast on face and why.

I hope I've made myself clear, English isn't my first language and I'm certain I build sentences that are to complicated for my level :) Anyways, looking for more, keep working :)

06-01-2009, 07:08 AM
agreed with both the comments from sebastian and theshock,try shading out the overall in grey scale to get the contrast value,its currently lacking of midtones and shadows which resulting flatness in the piece,you might need to get the tones to define the structures of the anatomy,where the lightsouce came from and where the shadow cast,some of the body structure arent visible in the painting especially the neck.the flowing of the hair looks unnatural as well.i'd suggest that you look into references when working on this subject matter:)

06-01-2009, 09:38 PM
Thanks for all the help. I haven't had to much time to adjust things yet, however I did change to grey scale and did a little messing around with shading but not to much. here is what I have so far.

06-02-2009, 03:21 PM
I think the best thing to do in this case would be to work out where the lighting is coming from (if you haven't already) then do quite a bit more darkening of areas where shading should be. I notice a lot of lines, when blurring, smudging or otherwise (despite the general claims that this is a bad idea) use a large brush and very carefully apply it, the draw over carefully to fix some of the effects. This should help you get a much smoother shading in general.

Sometimes it helps to zoom in and do things bit by looong bit. It takes a while, but it can be rewarding when you zoom out and see your work.

Of course, I'm hardly an expert on the subject, just that my experience seems to be that with plenty of time, liberal use of the 400 - 800% zoom and the smudge brush, anything can be accomplished. :)

06-04-2009, 10:50 PM
good. I've seen tutorials say it's best to start in gray scale so you can get the values down first, then add color. Of course, one does not have to adhere strictly to that.
Since you've gone back to gray scale, really darken the shadowed areas now, as the poster above said. I don't know if many people do this (I just thought of it) but maybe look at your histogram as you work and see how your values are progressing.

06-05-2009, 02:17 AM
Another update. Thanks again for the time you have been taking for me.

06-05-2009, 09:47 AM
Nimue, it's starting to gain volume, good job :)

I'd suggest to try using bigger brushes and work your way down to small ones only for detailing- this way you will get smoother shading and I believe it will help you establishing shapes. Also, notice that skin of the girl (unlike mine, ugly man) is very smooth and tender- small brush size makes a lot of unnecessary shapes and features that might give you troubles when you reach final stages.

Good luck :)

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