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jacktan
05-09-2002, 02:37 PM
This's my graduate project. Please give me some advice.

Roy
05-09-2002, 02:45 PM
awesome skill!
:beer:
very happy to see ur work here,cant wait the next one.:buttrock: :buttrock:

fellah
05-09-2002, 02:52 PM
wow! I can't find anthing that I think you should change in this picture, it's a very fine piece of art as it is, 5 stars! :thumbsup:

krl55
05-09-2002, 03:02 PM
very nice work. I don`t have any suggestions except to keep up the great work. And I think this peice is to good to leave it as a still. Maybe bring the statue to life with some slight animation. You have a very nice peice of work here, take it to the next level. You obvisouly have the skills.

R2D2
05-09-2002, 03:07 PM
Very nice model! The only suggestions I can come up with are... Add some more detail to the rock that the statue is sitting on. The part to the lower right looks very polygonal to me. Also, I think this model would be a great candidate for a radiosity rendering and maybe even subsurface scattering! Do you have access to software w/these features? Keep up the good work!

Later,
R2

Korgath
05-09-2002, 03:54 PM
Very nice!:thumbsup:

Agree with R2: The stone needs more details...

toce
05-09-2002, 04:07 PM
WOW!!!! the character is very clean, cool modeling, only the stone, as the others said......

Gilgamesh
05-09-2002, 06:16 PM
You could add some more debris and dust around the base of it. The chips of stone you have don't seem like enough. But great model. You might want to add a very slight reflection in the final render, as that statue seems very smooth. Good work.

leigh
05-09-2002, 06:37 PM
:eek:
Wow, that is really beautiful :applause: :applause:
Amazing work - the only crit I would have is exactly the same as what R2D2 has already pointed out. Otherwise it's absolutely stunning and I'm sure you'll get an A+!!

Toeng.com
05-09-2002, 07:55 PM
As I said in the Toeng.com, your work is absolutely stunning. I like the model and I especially like the lighting :)

diazgl
05-09-2002, 08:35 PM
excellent. You should texture it too, or if not, at least lower the specularity and reflection levels on the statue, i don't think that a sculpture would shine and be as reflective as such.

STRAT
05-09-2002, 09:05 PM
impressive indeed. lovely bit of modelling skill here.

just think you now need to work on your texturing. it has got a marbly feel but not enough. because of this i think the specularity and reflections could be highered slightly. it's almost like soap stone. if it's stone and not marble then do as diazgl says - turn down shininess.

but for god sake do texture it. will really make it.

i'd also work on some of your modelling bits. - the 'table' it's sitting on looks sinister and some of those chips look dodgy.

i would'nt use sss or hdri as there's absolutely no point in this model, but a nice bit of gi and radiosity would set it off a treat.

all said tho, cracking piece.:thumbsup:

liquid_tension
05-09-2002, 09:42 PM
WOW THAT IS BEAUTIFUL!!! I LOVE THE MODELLING, IS THAT POLYGONS? if it is could you post some Wireframe of the polymesh without iterations?
anyways BRAVO!!!!!! :applause:

spunkman
05-10-2002, 04:18 AM
nice work:applause:

BadCreature
05-10-2002, 04:29 AM
i want ..........ONE HUNDRED MILLION DOLLARS!!!
:D :D :D

But seriously, really good work!

xynaria
05-10-2002, 07:18 AM
Can't add anything that hasn't already been said so just saying .. That is a great piece ............and also a jolt to your memory to maybe tell us a few details. :)

fellah
05-10-2002, 08:55 AM
I must say I like the "lowpoly stone" as it is.. it makes a great touch to the image, you don't need more details to it imo.

jacktan
05-10-2002, 11:53 AM
Thank for your advice.
i'm not good at texture, so i will work hard at it.:p
i did it for a girl, but she didn't like me, wowowo :cry:

jeroentje
05-10-2002, 12:07 PM
COOOOL!!!! :buttrock: :buttrock:
Very beautyfull. Fine concept aswell!

Okay, since this is for your graduation, I think what you want is total perfection. I stared at this piece for a long time, and the only thing I dare humbly say, is that his left hand and the rose might be a bit concflicting with each other. Maybe let it rest on it or make the hand more "grabbing".

You deserve every bit of your diploma. You got summa-cum-laude from me anyway: here's 5 stars.

jeroentje :bowdown:

jacktan
05-10-2002, 12:15 PM
the modeling before smooth.

apaparone
05-10-2002, 02:54 PM
Dear Jack
Your angel is fantastic and I join happily the praise concert.
It's damned good for an angel !!

stoppy
05-10-2002, 03:30 PM
I have to agree with jeroentje on the hand and rose conflict, Maybe your compostition is slightly askew, you could try minutly rotating the whole Statue model to avoid the hand covering the rose so directly, this should be quite painless.

Other thatn that a beutifully sculpted digital model.

Stoppy :thumbsup:

As a sneeky request any chance of a loy poly close up on the face ?

Jacko Cohen
05-10-2002, 05:56 PM
Really Cool!!

:bowdown: :bowdown: :bowdown:

The only crit I have is the stone he's sitting on. It's too smooth. Make it more chiseled.

bealobo
05-10-2002, 07:15 PM
Hi!

I really like it!!! it is GREAT! Congratulations!!!
I would point out that white marble in sculptures is more like yellowish not blueish, but it can be a light effect of course.
Anyway... very beatiful!

Bealobo

tantor
05-10-2002, 08:42 PM
oooooooooooooooooooooooooohhhhh!!!!!
:thumbsup: :thumbsup: :thumbsup:
ditto R2D2, the stone.........
the base of the statue too....
and the material needs to be a weeeeeeeee bit motttly,
yes?
no?
maybe?
but seriously,
very very nice
t

jacktan
05-11-2002, 03:09 AM
I'm glad that you like it.

angHELLic
05-11-2002, 03:29 AM
beautiful work there, i like it alot :thumbsup:

hypercube
05-11-2002, 03:47 AM
Absolutely amazing. Beautiful stuff.

I agree the surface could be tweaked a bit, subsurface scattering would be very cool..but that's minor really. Same with throwing a few more polys into the large slab it's on. In the face of such a brilliant model, it's really hard to nitpick :)

jeroentje
05-11-2002, 06:31 AM
Eh... hope you don't think I'm bugging you.
But I think you forgot the wooden hammer, and make the chissel a bit bigger (maybe some gold-leaf in the letters?)

You asked for advice... :shrug:
jeroentje

henry
05-11-2002, 08:49 PM
aaaaaaawesome :):bounce: :bounce: :bounce:

TheDevil[DK]
05-12-2002, 12:24 PM
WOW - Nice !!:wavey: :shrug: :wip:

How did you model the wings and the small round folds it has...some special technik ???

johnhendry
05-12-2002, 01:03 PM
:bounce: Great!!!

jacktan
05-13-2002, 06:06 AM
no special technic, you must add Edge or delete Edge for shape that you want.

insanelight
05-13-2002, 07:38 AM
Fantastic!
Great piece man! :buttrock:

What software do you use?

Thoth
05-13-2002, 09:29 AM
Great work ...amazing.

insanelight: He/She uses Maya :p

gL_spear
05-13-2002, 09:32 AM
:eek: Beautiful modelling, Nice lighting too ;)

Novadesigns
05-13-2002, 11:30 AM
Simply beautiful! :)

dscataglini
05-13-2002, 01:06 PM
:bounce: Great Work.
There is only one thing that Iwould point out and that is the fold where the right leg and the belly meet looks a little funny to me.
It might be the angle or the highlight. It looks to me like it's going inside a little to much.
I would think that the belly would fold over and create a little overlap

just being picky, it's already much better than anything I've done.
really nice work.
:p
How long did it take?

Diego

dbowker
05-13-2002, 02:04 PM
Very nice work. I few comments that mught add something to an otherwise well done piece. Some underlying glow (sub surface scattering) would be nice. Marble is almost like frosted glass and picks up and diffuses light into it's surface. This can be worked at/faked by applying a falloff self illumination (but don't go over board). Also the lighting could have a bit more contrast and maybe add some subtle grain/bump to the surface (or more than what's there if you already have some). The fact that he looks like he's keeping a secret sort of begs for a bit more mystery to the setup. Think in terms of classic paintings since this is classical subject. Keep up the good work- you're already ahead of the pack!

mobot
05-13-2002, 04:50 PM
Nicely done, quite a romantic feel to it. It reminds me of the angels from the carvings in "the Haunting". So yeah, now is the time for the texture... all got to say is be creative, it will be nice to see a combination of flesh and marble.
If you like challenges... this could be the beginning of one of those awesome renaissance paintings, maybe you could model that girl that you mention... then you just can show it to her ... for the next valentines!!
:beer:

Marc Andreoli
05-13-2002, 05:02 PM
everybody said it already, great job...

the thing that 'feels' a bit strange to me, is that there is only large/rough pieces of rock laying around (like you would expect when you start chiseling), but the statue is finished and polished... I would expect some more dust/sand laying around, maybe some VERY subtle volumetric in the lighting...

just a thought

-marc

ICEPRINCE
05-13-2002, 05:07 PM
very nice!!!:love:

Jacko Cohen
05-13-2002, 11:12 PM
no special technic, you must add Edge or delete Edge for shape that you want.

What is add edge/delete edge?

ps. I still think the piece of rock he's siting on is too smooth and amorphic. Should look more chiseled. That way you can explain the scattered bits too (BTW I don't mind them).

alfred_ding
05-14-2002, 02:31 AM
:bounce: :bounce: haha very nice

beebear
05-14-2002, 04:37 PM
You've done a great job!!!
I want to know how long did it take you to finish it?
Are you in IDMT?

jacktan
05-15-2002, 07:28 AM
mobot:

Thank you!!
i will do it like what is your say. :wavey:

jacktan
05-15-2002, 07:47 AM
beebear:

yes, I am studying in Idmt.

I spend more than 3 weeks to finish it.:p

beebear
05-15-2002, 03:40 PM
Thank you for your reply.
Something I want to know more about your work is, do you have any reference picture or do you just design it by yourself.
You know in China we have a lot of great modelers but they are just modelers, that is to say they can make models for others but can't design their own.
That is why I ask you the question.

jacktan
05-16-2002, 02:45 AM
beebear:

yes, i have one reference picture.
I haven't enough originality to design it ,now i just want to bulid that model like the picture.

beebear
05-16-2002, 02:41 PM
Jack:
Thank you for your patience.
Although I've asked you a lot of questions, I have to bother you once again. I believe you will be a real modeling master in China CG world, so I want to keep contact with you. Do you mind leaving your email address?

shittnt
05-17-2002, 02:01 AM
i really want to know how to creat it cool:eek:

jacktan
05-17-2002, 02:08 AM
welcome email to me!

jacktan@21cn.com

jqdd
05-17-2002, 07:00 AM
very very good!!!


hahaha!̷,!
;)

MickLockwood
05-17-2002, 09:35 AM
Hay

Fantastic bit of work !!!! Would be nice to see it rendered in FR with some Sub Surface Scattering...............

open3d
05-17-2002, 04:58 PM
;) :p :cool:
cool

ZrO-1
05-20-2002, 05:22 AM
Jacktan: fantastic work! :applause: The modeling and lighting are perfect. There is one thing you could try, that will be really easy since you are using Maya. Try adjusting the translucency on the shader for the statue. Looking at the chisel it seems to me that the stone is a bit too opaque for it's scale. Maybe map a marble type texture to the translucency node for some variation in the levels. I wouldn't put any other textures on this model except maybe a very subtle bumpmap to show small chisle marks (since it's still so new that there's chunks on the ground). Other than that it's perfect. The slight "made by man" irregularaties in the model, and the studio-style lighting are ... well ... perfect.

Oh yeah, forget about that chick that you made this for since she could've cared less. :annoyed: You can rub it in her face when you are a world-famous 3D artist. ;)

jacktan
05-20-2002, 08:32 AM
Zro-1:
Thank you so much!!
I will work hard more at 3d, And I hope I have more chances to study in USA to improve my skill, after serval years.
One adage in Chinese: make sadness turn into power.

gai
05-24-2002, 11:23 AM
what a lovely angel,good work:thumbsup:

fluxgrafx
05-24-2002, 04:55 PM
really good!! I am more an animator then modeler, but I think that there are some extra unnecessary edges, and mabey you could even out those polys on the forehead. Looks awesome!

cmortier
05-24-2002, 08:24 PM
10/10, this is my score for your model :applause:

Neil
05-24-2002, 09:51 PM
Was it rendered in maya too?

otacon
05-25-2002, 01:18 AM
Great job! I think the stone its sitting on is a little too smooth. besides that it looks awesome.:thumbsup: :airguitar

jacktan
05-25-2002, 03:02 AM
Neil:
yes , it was rendered in maya. i used 7 spotlights.

jacktan
05-25-2002, 03:14 AM
otacon:

Yes, the stone is too smooth. I will give it a bump texture
when I have time off. Now I'm busying in a training of morph target. You will see the animation before long. :)

Fred Heys
06-16-2002, 07:15 PM
The model of the angel is really nice, however if the surface would be a bit more gritty it would fit into the enviroment better...

jacktan
06-17-2002, 02:37 AM
add bump textrue.

tobalno3
06-17-2002, 10:18 PM
wow

Parasite
06-17-2002, 10:35 PM
you really rock !!!! perfect modelling !!! :applause: :applause: :applause:
I got some doubts about the lil rocks under the sculpture and the big rock where the angel stands...
improve the scene around the angel and it will be MORE THAN PERFECT !!!!

can I see a wireframe version ?

jacktan
06-18-2002, 04:59 AM
Thanks for your comment.

The wireframe is on page 2. :)

fbmar
09-28-2002, 11:13 PM
Thats great.. :eek:

Man this woman realy break your heart...
make the statue getting to life and getting mad so you can make it killing the woman...

skidd
09-29-2002, 08:21 AM
the model just be wonderfull, i don't like only the lights...

:beer:

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