View Full Version : Another CG Schwarzenegger
Obsidian 07-21-2003, 08:09 AM On Thursday afternoon the idea struck me to do a CG Arnold, so I hit the web to find reference pictures to get me started. So far I've spent about 10 hours on the body modeling. I'm not very experienced with organic stuff, so this has proven to be quite the challenge so far. Keep in mind that I'm not aiming for a full-on photo-real Arnold, but more of a stylized CG version. I don't have the skills to make it photoreal so I have to keep my goals attainable. :)
Anyway, here are some WIP renders for comment.
http://obsidian.tarantella.net/download/armsnlegs01.jpg
http://obsidian.tarantella.net/download/armsnlegs02.jpg
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Obsidian
07-21-2003, 08:09 AM
Two more:
http://obsidian.tarantella.net/download/armsnlegs03.jpg
http://obsidian.tarantella.net/download/armsnlegs04.jpg
Obsidian
07-21-2003, 10:43 AM
60+ views and no replies? I didn't think it was THAT bad. Anyway, I spent an hour and a half and roughed out the head... I needed a break from the body detailing.
http://obsidian.tarantella.net/download/head01.jpg
ummm...just a little tip, try and get the normalized person before you go and add some muscles...that arent in the right spot...yeah, just get umm, well actually just start over, it will proboly be better the second time, and you might want to learn where some of the muscles go, because even in a stylalized character, things are anatomically right...
FallenSwordsman
07-21-2003, 02:16 PM
Not bad - I think the problem is with Neversong doing such a great job with his Arnie, people are too busy going oooo and ahhhh over that one. The abdominals aren't looking too bad and the lower part of the pectorals are okay. He doesn't seem to have any shoulder muscles at the moment though, his arms seem to blend straight into his torso. The front of his legs are also looking way too angular - I know its Arnie, but I don't think even he got to that level of muscularity even in his heyday. You've got a lot of panel beating to be done, but don't lose faith!
Obsidian
07-21-2003, 04:32 PM
Originally posted by iLLo
yeah, just get umm, well actually just start over
Thanks so much for your 'insight'. You could learn some tact.
FallenSwordsman: Yeah I knew that would likely be the case, and I'm nowhere near as good as neversong is anyway. As to the arms, they're just roughed in, I haven't added any detailing at all on them. And as he's a wip, there are obviously lots of things that need to be fixed up.
neversong
07-21-2003, 05:41 PM
Hey, Obsidian.. :)
Just keep trying until you get what you want.
make sure you don't stop.
and you don't have to compare yours to mine. please don't.
I think almost everybody goes through this stage.
iLLO told you to start over which I partly agree.
but the most important thing here is.... you need to gather more and more reference images, and try to figure out how the body really looks like.
This model shows that you need to study more.
That'll be my commnet for you.
and, just in case you are using mine as a reference, don't believe my arnie's anatomy cause there are a lot of problems! :D
Obsidian
07-21-2003, 06:42 PM
More reference material will definitely be the key for this one. I was able to track down a copy of Arnold's bodybuilding book from a friend of mine, which I'm planning to pick up later today. Hopefully I'll be able to fix some of the anatomy problems once I have actual pictures to work from, rather than just making it up as I go along.
FallenSwordsman
07-21-2003, 08:02 PM
Just a note of caution - Arnies body has changed a lot during his life from his heyday when he was Mr.Universe to now. If you watch the Conan films and compare it to his more recent films, you'll see what I mean. What I would think of doing is trying to zero in on his body at a particular stage in his life and try and replicate that. Some general references about the musculature of the human body will help in terms of positioning and proportion and it will also teach you a lot in the long run. I'm creating a female athletic body myself at the moment and it is hard work to get the muscles looking just right but as Neversong says, don't give up on it. Stick with it and enjoy the ride. :)
just to let you know, starting over is not bad at all, actually you get to be able to do the same thing in about 1/2 the time and chances are it looks twice as good. didnt want to sound like an ass or something. but the best way to get a basic build of a character, is to scan in a side and front pic or an "ideal" character, then rotoscope it into the program your using, and pull the points accordingly, THEN you go in and pull out the extreme detail, but remember that everyone has the same muscle structure, so theres no wierd folds(like by your knee and hip) but its just a thought.
neversong
07-21-2003, 09:24 PM
hey, Obsidian, I know you wouldn't feel bad about C&C I gave you
I intended to encourage you. you know.
and I guess, so did the others.
:thumbsup:
Obsidian
07-21-2003, 10:38 PM
The main problem is reference material (and not-so-good anatomy knowledge). Initially, the only pictures I was able to find were small, old and grainy so I had to make a lot of stuff up...which obviously doesn't look that great and needs to be fixed.
I was able to get a copy of Schwarzenegger's "Encyclopedia of Modern Bodybuilding" from a friend today, which has some much needed photos in it. Hopefully using those I can fix up the musculature into a more anatomically correct arrangement.
The only way I'm going to get this right is to keep working on it, so that's what I plan to do. :)
neversong
07-22-2003, 01:21 AM
Hey, check out those links some guys posted in my thread.
they are very very cool. you'll like it. :)
Obsidian
07-22-2003, 04:25 PM
Well after flipping through book I borrowed and marking down a bunch of pages, I took everyone's advice and started to rebuild the model's legs. So far I have only done the thighs, but I think they look much better now. I'm going to continue doing the rest of the legs and feet, then work my way back up over the torso (the back and chest need a lot of reworking too :hmm: ), but it's coming along.
http://obsidian.tarantella.net/download/fixedthigh01.jpg
http://obsidian.tarantella.net/download/fixedthigh02.jpg
Obsidian
07-22-2003, 04:25 PM
http://obsidian.tarantella.net/download/fixedthigh03.jpg
http://obsidian.tarantella.net/download/fixedthigh04.jpg
FallenSwordsman
07-22-2003, 07:48 PM
Some definite improvements to the tops of the thighs - I won't comment on the rest because you've already stated that there's a lot of reworking to be done - seems a bit unfair to comment on something you already know ;)
With the whole issue of starting again - I think this is something that you end up having to decide upon personally when you either get:
(a) so peeved and frustrated with your original mesh and topology that you just call it a day on it and think that starting afresh would be a lot easier than trying to struggle with what you have
(b) to a stage where you know you could do a lot better if you did it all again
been there myself so many times in the past....
Anyway, now you've got some decent references, it'll be good to see how you progress.
better...fineart.sk has some great bodybuilders bodys so you can look at the muscles for them, first things that i notice are the legs, look like his muscles are draping over, they should look firm, butts are huge on body builders, and they need to "attatch" a little more. if you extruded the abs, make the inner part a little smaller, and abs are normally more defined on the outside part of them(not the bottom) shoulders are a little less than 1/2 down the bicep, yours stop at the bicep. anyway hope that helps and sorry about the previous post.
Obsidian
07-23-2003, 12:46 AM
iLLo, I might not have liked how you came across at first...but the point was still valid, so no worries. With more photos of arnie's physique at my disposal, I think I'm better equipped to put together a decent model.
*goes off to work on it some more*
Obsidian
07-28-2003, 05:57 PM
I had a little time on Sunday to try finishing up the legs. The feet are basically rough boot shapes for one simple reason...I'm going to build boots for him anyway, so I didn't want to waste my time on detailed feet that no one would ever see. Here are some new renders. I'm pretty happy with the legs overall, but I just can't seem to get the back of the thigh/butt looking right, any suggestions?
For now I'm going to call the legs (temporarily) done and go back over the torso and back to fix some of the funkiness...then it will be on to the arms.
http://obsidian.tarantella.net/3dgallery/character/arnold/legdone01.jpg
http://obsidian.tarantella.net/3dgallery/character/arnold/legdone02.jpg
http://obsidian.tarantella.net/3dgallery/character/arnold/legdone03.jpg
http://obsidian.tarantella.net/3dgallery/character/arnold/legdone04.jpg
butts hang more, yours is also WAY to square, remember that the ass goes into the outer leg, so work the line flow to go into the outer thigh.
Obsidian
09-10-2003, 11:34 PM
It's been a while since I did any work on this model, but I *am* still making slow progress. I almost entirely rebuilt the geometry across the back, but am not quite finished yet. I've also started reworking the chest/stomach/obliques as well. Still a long way to go, but if I'm lucky, hopefully I can come up with something close to neversong's model. :)
http://obsidian.tarantella.net/3dgallery/character/arnold/torso01.jpg
http://obsidian.tarantella.net/3dgallery/character/arnold/torso02.jpg
http://obsidian.tarantella.net/3dgallery/character/arnold/torso03.jpg
FallenSwordsman
09-11-2003, 07:33 AM
This is looking a lot better than your previous outings. It looks like you're really getting the feel of the character now. I would suggest you might take a re-think about the armpit area or the areas around the side of the body as there seems to be a dip in there which I'm not sure Arnie actually has. Also needs work on the collarbones too but I'm sure you already know that!:)
I see red X's at your first post :(
Obsidian
09-11-2003, 06:14 PM
I haven't bothered much with the area around the neck or armpit simply because without having the arms/head they wouldn't look right yet anyway. But thanks, I'm glad that the general opinion is that it's improving...that's the whole idea. :)
???: I had to remove some of the earlier images to save on server space, sorry about that.
Obsidian
03-29-2004, 04:57 PM
Finally got back to working on this guy. I need to finish his forearms and hands, as well as make teeth/gums. The face still needs work as well, I think it looks good 3qtr and profile, but not so great from the front. I can't seem to place my finger on what the problem is there though.
http://obsidian.tarantella.net/3dgallery/character/arnold/web01.jpg
http://obsidian.tarantella.net/3dgallery/character/arnold/web03.jpg
http://obsidian.tarantella.net/3dgallery/character/arnold/web07.jpg
http://obsidian.tarantella.net/3dgallery/character/arnold/web09.jpg
Any helpful comments are welcome.
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