mikekash
05-29-2009, 12:49 PM
I'm trying to create a frosted glass shader using mia_material_x but the transparency doesn't seem to be working. I applied the shader to the ball and used the Frosted Glass preset but this is what I get:
http://www.mikekash.com/images/frostedglass.jpg
the scene is based on this tutorial:
http://www.3dtotal.com/team/Tutorials/global_illumination/global_01.asp
also i'm on a mac if that makes a difference
http://www.mikekash.com/images/frostedglass.jpg
the scene is based on this tutorial:
http://www.3dtotal.com/team/Tutorials/global_illumination/global_01.asp
also i'm on a mac if that makes a difference
