gigahertz6
05-29-2009, 02:55 AM
Hello Folks,
I am using 3DS Max 2009 Design and have been following a tutorial on modeling a Lamborghini. The technique used is spline modeling. I have been refining splines, using the create line command to join the refined vertices. When I apply the Surface modifier, if two or more vertices are too close together, they will snap into one point. If I separate them more, then the mesh behaves as it should. Is there some sort of minimum distance they have to be when using the Surface modifier? Is there a way around this?
how can I post a link to my photobucket account to show pictures of what I'm talking about?
http://s631.photobucket.com/albums/uu39/gigahertz6/
I am using 3DS Max 2009 Design and have been following a tutorial on modeling a Lamborghini. The technique used is spline modeling. I have been refining splines, using the create line command to join the refined vertices. When I apply the Surface modifier, if two or more vertices are too close together, they will snap into one point. If I separate them more, then the mesh behaves as it should. Is there some sort of minimum distance they have to be when using the Surface modifier? Is there a way around this?
how can I post a link to my photobucket account to show pictures of what I'm talking about?
http://s631.photobucket.com/albums/uu39/gigahertz6/
