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View Full Version : Splines problem


gigahertz6
05-29-2009, 02:55 AM
Hello Folks,

I am using 3DS Max 2009 Design and have been following a tutorial on modeling a Lamborghini. The technique used is spline modeling. I have been refining splines, using the create line command to join the refined vertices. When I apply the Surface modifier, if two or more vertices are too close together, they will snap into one point. If I separate them more, then the mesh behaves as it should. Is there some sort of minimum distance they have to be when using the Surface modifier? Is there a way around this?

how can I post a link to my photobucket account to show pictures of what I'm talking about?
http://s631.photobucket.com/albums/uu39/gigahertz6/

Piflik
05-29-2009, 09:25 AM
Maybe the 'Weld Threshold'?

You know that there is a help-file shiping with Max, easily accessible by pressing F1...