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View Full Version : workflow for using mudbox?


projectW
05-28-2009, 09:36 AM
can anyone tell me what's the workflow for using mudbox?

I've been thinking that the workflow is

unwrap the UV -> sculpt with mudbox -> texture? I was told it is better to sculpt before texture as the texture might get stretched if you were to texture before you sculpt.

anyone has an opinion?

oglu
05-28-2009, 11:04 AM
model a base in maya....
sculpt it...
export it back to maya...
change topo and make new uvs...
import it back to mudbox...
bake a displacement map...
displace it...
texture it...

if you dont change the topo you can every time import new uvs...

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05-28-2009, 11:04 AM
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