corrupto
05-28-2009, 12:58 AM
This is not really a dynamics questions but I though yall might be my best bet.
I have an array of planes with a plane behind each of them. On the background plane I have a material that has it's transparency driven by the foreground plane. When the foreground plane moves -200 on the z, the back ground plane vanishes. I want to set up some kind of ripple effect and I thought a wave deformer would be an easy way of doing this. As it turns out the wave deformer only controls the shape and not the node/pivot point, which in turn controls my driven key.
Any thoughts?
Thanks
-M
I have an array of planes with a plane behind each of them. On the background plane I have a material that has it's transparency driven by the foreground plane. When the foreground plane moves -200 on the z, the back ground plane vanishes. I want to set up some kind of ripple effect and I thought a wave deformer would be an easy way of doing this. As it turns out the wave deformer only controls the shape and not the node/pivot point, which in turn controls my driven key.
Any thoughts?
Thanks
-M
