xtrm3d
05-27-2009, 09:53 PM
from the manual
Currently the UI only supports connection of a single lens shader to the camera. In general, the mental ray render core supports a series of lens shaders that are executed in succession.
if i understand corectly it's mean that right now in maya 2009 . i cant assigne 2 lens shader at the same time ?
example :
mia_lens_bokeh
+
mia_exposure_photographic
any work around ?
i would like to avoid to do it in post
any help is very welcome
Currently the UI only supports connection of a single lens shader to the camera. In general, the mental ray render core supports a series of lens shaders that are executed in succession.
if i understand corectly it's mean that right now in maya 2009 . i cant assigne 2 lens shader at the same time ?
example :
mia_lens_bokeh
+
mia_exposure_photographic
any work around ?
i would like to avoid to do it in post
any help is very welcome
