nemuro
05-27-2009, 08:42 PM
Hi,
I am trying to achieve realistic highlights which can be observed on brushed metal, or scratched metal.
To illustrate what I am talking about, I attached a picture of the way the light looks like over brushed or scratched metal ( the source is sxc.hu ).
I know how to put a texture to make it look like a brushed metal, but the highlights are still regular.
Is this something that can be achieved using texture + bump map?
If you think this needs a lightmap, I could use more info about it, I never used one.
Thanks.
I am trying to achieve realistic highlights which can be observed on brushed metal, or scratched metal.
To illustrate what I am talking about, I attached a picture of the way the light looks like over brushed or scratched metal ( the source is sxc.hu ).
I know how to put a texture to make it look like a brushed metal, but the highlights are still regular.
Is this something that can be achieved using texture + bump map?
If you think this needs a lightmap, I could use more info about it, I never used one.
Thanks.
