View Full Version : Float value for diffuse and specularity in lights
el diablo 05-25-2009, 09:02 PM Is there a MR lightShader to do this? Thanks in advance....
|
|
el diablo
05-27-2009, 07:07 PM
ok figured it out. 2 lights. 1 for diffuse and the other for spec...lame way to do it IMHO....el diablo
CGTalk Moderation
05-27-2009, 07:07 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2013, Jelsoft Enterprises Ltd.