PDA

View Full Version : Mudbox morph targets.


DanHaffner
05-24-2009, 07:25 PM
I also posted this in the application specific, but I am not sure how many people view those forums and I know modelers out there love sculpting programs like Zbrush and Mudbox, so figured it couldn't hurt to post it here too to see if someone knows how to do this.

I'm looking to find out how to make morph targets, or whatever they may be called in Mudbox like you would in Zbrush? I am creating facial expressions and I know in Zbrush you can set a morph target, mask off a side, and then morph it so only half the face moves, giving you two blend shapes when you export them seperately. Anyone know how to achieve this or something like it but in Mudbox?

Also, is it possible to pull in two meshes, have one be posed, one be a default, and to have the posed one be masked, and it morph to the default?