GBREAL
05-24-2009, 06:33 PM
I want to do some cell/toon renderings in 3ds Max and would like to know if there are any principles involved when it comes to lighting such as:
1. What type of lights should be used?
2. How many lights should be used?
3. How should lights be placed in the scene? etc.
Thank You
1. What type of lights should be used?
2. How many lights should be used?
3. How should lights be placed in the scene? etc.
Thank You
