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pixeltechtrix
05-24-2009, 02:07 AM
Lighting, Shading & Rendering with MentalRay in Maya 2008.

Passes used
1) Color diffuse
2) Ambient Occlusion (Physical Light baked in Occlusion render layer).

phix314
05-25-2009, 07:43 PM
Not bad. Looks like some chunkalunks on the tail there. That a texture map or bad FG? Throw that baby in an environment and make it shine!

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05-25-2009, 07:43 PM
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