yoshi95
05-20-2009, 01:58 AM
so maybe this question has been asked b4 by others but i dunno what to search for, and here i m asking again...
i have 3d render of glass using mental ray in maya, using mia_material, looks pretty good with hdri env map......
i have a picture taken on a cannon sg7 of my apt .
i want to composite the 3d glass in my apt picture with me holding it.
some questions that pops in my head is, do i need to
0) is it easier to do it in photoshp? how do i get my fingers to refract/reflect correctly in photoshop holding the glass......
1) some how magically create an hdri env map of my apt using cannon sg7? i have no idea how, to get the correct refleciton/refraction and lighting of of the glass, so when i put it in my picture it looks like it belongs there.....
2) i have no idea how to do this in AE, i did googled 'aftereffects compositing glass' with no high relavant search results.......maybe ppl here might have a better suggestion on what to search for.
thanks in advance,
yohshi
i have 3d render of glass using mental ray in maya, using mia_material, looks pretty good with hdri env map......
i have a picture taken on a cannon sg7 of my apt .
i want to composite the 3d glass in my apt picture with me holding it.
some questions that pops in my head is, do i need to
0) is it easier to do it in photoshp? how do i get my fingers to refract/reflect correctly in photoshop holding the glass......
1) some how magically create an hdri env map of my apt using cannon sg7? i have no idea how, to get the correct refleciton/refraction and lighting of of the glass, so when i put it in my picture it looks like it belongs there.....
2) i have no idea how to do this in AE, i did googled 'aftereffects compositing glass' with no high relavant search results.......maybe ppl here might have a better suggestion on what to search for.
thanks in advance,
yohshi
