ssycko
05-19-2009, 12:41 PM
I'm working on a project that involves toon shading, and rendering in mental ray is not working out very well. All of the colors look dull and gray compared to the Maya Software renders. We set the colors just using the Solid Shader's Out Color and they're all very saturated, bright colors, but they won't show up in mental ray. Here's an example:
Good colors:
http://img211.imageshack.us/img211/8638/bright.jpg
Bad Colors:
http://img365.imageshack.us/img365/1730/dull.jpg
Is there anything I can do to correct this? I've tried playing with the gamma and other settings but I'm not terribly skilled at mental ray, so it just amounted to "click-test-reclick-new click-test" which isn't getting me anywhere.
Good colors:
http://img211.imageshack.us/img211/8638/bright.jpg
Bad Colors:
http://img365.imageshack.us/img365/1730/dull.jpg
Is there anything I can do to correct this? I've tried playing with the gamma and other settings but I'm not terribly skilled at mental ray, so it just amounted to "click-test-reclick-new click-test" which isn't getting me anywhere.
