Meko
05-19-2009, 07:25 AM
My scene is a hallway, and ive modelled the geometry etc, and now im onto the lighting.
The light sources wont be seen directly from the camera, as the geometry has it hidden. For the actual light source, ive modeled simple geometry where the light source is, and this is the object that i will assign the cast light/glow etc to.
So that being said, i saw a tutorial in my searches that enables one to use an architectural shader to glow, and with GI it did a pretty similar thing for what i want.
However that tutorial was for max and im using maya 9, and i just wasnt able to 'port' the process over, i think im still too new for that.
so my direct questions to you would be:
1. How do i get an object to emmit light
2. How to i use the above object to emmit photons (like i would with a spotlight) to create realistic lighting
3. If at all possable how would i make the light emmiting object transparent to the camera, while still being a 'light'
any information is welcome, or even tutorials that pertain to the subject
cheers!
Edit: this is the tutorial that i couldnt make work in maya:
Material Tutorial: Glowing Material with Mental Ray
http://en.9jcg.com/comm_pages/blog_content-art-153.htm
The light sources wont be seen directly from the camera, as the geometry has it hidden. For the actual light source, ive modeled simple geometry where the light source is, and this is the object that i will assign the cast light/glow etc to.
So that being said, i saw a tutorial in my searches that enables one to use an architectural shader to glow, and with GI it did a pretty similar thing for what i want.
However that tutorial was for max and im using maya 9, and i just wasnt able to 'port' the process over, i think im still too new for that.
so my direct questions to you would be:
1. How do i get an object to emmit light
2. How to i use the above object to emmit photons (like i would with a spotlight) to create realistic lighting
3. If at all possable how would i make the light emmiting object transparent to the camera, while still being a 'light'
any information is welcome, or even tutorials that pertain to the subject
cheers!
Edit: this is the tutorial that i couldnt make work in maya:
Material Tutorial: Glowing Material with Mental Ray
http://en.9jcg.com/comm_pages/blog_content-art-153.htm
