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javi00
05-17-2009, 12:55 AM
i need help with a foam material for particles, how i make a realistic foam material for particles?

Glacierise
05-17-2009, 12:27 PM
How close are you gonna be looking at it from? If it's a closeup, you might go with some cellmap/fractal noise variating texture. If it's from afar - i'd go krakatoa!

javi00
05-18-2009, 02:56 AM
i don`t know ... how i can make

slay3r04
05-18-2009, 07:16 AM
As Glacierise said. if you need a close up with the foam you'll need meshing of the particles using krakatoa/realflow... if the foam is not really the main thing in you scene you can either use plug-ins like afterburn or max fire effects to get a decent effect or instanced geometry like sferes for each particle mapped with procedurals like smoke , noise and transparency.

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