boomji
05-08-2002, 07:41 PM
ok dudes,
this was one of the first thing in 3d max tht got me kicked into the expression world and its power's.
i have 3 simple boxes and i want to rotate them like a spine in one axis.
1)i take 3 boxe ,put them on top of each other amd parent them(top to mid to bottom)
2)open up the connection editor and start to connect their rotations in the reverse order(bottto rotation to mid to top)
problemo:the damn geometries start to skew when i rotate the base bject(parent)...duh!!!
b
this was one of the first thing in 3d max tht got me kicked into the expression world and its power's.
i have 3 simple boxes and i want to rotate them like a spine in one axis.
1)i take 3 boxe ,put them on top of each other amd parent them(top to mid to bottom)
2)open up the connection editor and start to connect their rotations in the reverse order(bottto rotation to mid to top)
problemo:the damn geometries start to skew when i rotate the base bject(parent)...duh!!!
b
