orpheo
07-17-2003, 01:39 PM
Hi all
For a 3D realtime indoor model I need to generate lightmaps
I used a lot the basic Render To Texture and light tracer function, but I 've got lots of problems with the RTT:
it crashes a lot if you select more then 20 objects and it's not really able to determine the size of the texture by itself.
I know that Vray and Final Render are able to do RTT. but I don't know them. Does someone try it on this renderers? how does it work.
What I need is to generate a good quality lightmap that can be reapplied automatically on the original 3DS max object and visible in the viewport.
Any help is apprecied
thanks
For a 3D realtime indoor model I need to generate lightmaps
I used a lot the basic Render To Texture and light tracer function, but I 've got lots of problems with the RTT:
it crashes a lot if you select more then 20 objects and it's not really able to determine the size of the texture by itself.
I know that Vray and Final Render are able to do RTT. but I don't know them. Does someone try it on this renderers? how does it work.
What I need is to generate a good quality lightmap that can be reapplied automatically on the original 3DS max object and visible in the viewport.
Any help is apprecied
thanks
