cgworm
07-17-2003, 07:42 AM
It 's my first visiting here, say hi to all
i have made a oldman recently by 3dsmax,but before i ready to test the animation , there's a trouble here. the head is a isolated object, as so as the long eyebrow and the mustache . i give the head a morph modifier ,so the face can change expressions freely. but when the jaw move down , the mustache under lip will not follow the jaw , it stay where it stay originally.
now, who can tell me how can i attach a isolated object (such as mustache) to a sub-object (such as some vertexs on the jaw) . so when the face transformed , the mustache can attach the face firmly whitout any slider glide
my tools is 3dsmax.
i have made a oldman recently by 3dsmax,but before i ready to test the animation , there's a trouble here. the head is a isolated object, as so as the long eyebrow and the mustache . i give the head a morph modifier ,so the face can change expressions freely. but when the jaw move down , the mustache under lip will not follow the jaw , it stay where it stay originally.
now, who can tell me how can i attach a isolated object (such as mustache) to a sub-object (such as some vertexs on the jaw) . so when the face transformed , the mustache can attach the face firmly whitout any slider glide
my tools is 3dsmax.
