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View Full Version : FXWars! Lighthouse & the Wave: shanshore, Freeform


shanshore
05-10-2009, 09:52 AM
Hi all.

This is my first time participating FXWARS challenge.
I started learning houdini couple of months back, I wanna try hard with houdini. May be if i get stuck in the middle, i may switch to maya-realflow...

all the best everyone
--------------------
Shan

shanshore
05-12-2009, 03:50 PM
Hi.
Link to my initial wave interaction test (done in houdini)
http://www.vimeo.com/4604907

Pls check & post your comments/feedback

Thanks
Shan

ledo
05-13-2009, 04:49 AM
Hello
i hope it's in the initial stage.keep it up.Don't forget to add the secondary effects
---lino

lightrig
05-13-2009, 09:21 AM
hi shan ashish here well the first test lloks coool would love to see more dynamism aslo if possible replace the sphere with a clyinder that will be the lighthouse and the wave hitting it maybe the wave is a giant wave hiiting it like in the image on the challnge page but till now pretty immpresive i see u are using the quad core to the full

shanshore
05-22-2009, 04:58 PM
Hi.

[/url][url]http://www.youtube.com/watch?v=pskoP5lKsjk (http://www.youtube.com/watch?v=pskoP5lKsjk)
Here I updated my wip simulation with the provided lighthouse and added a piece of terrain. Presently working towards the shape of the wave and extending container boundries. Yet to do the secondary particles.

I enjoy doing it with houdini.

thanks
Shan

anandpg
05-22-2009, 09:34 PM
Hey Raj!! Looks awesome so far!:thumbsup: Let's see some renders!

paradisedo
05-23-2009, 08:22 AM
master its looks great but i think need more effects :)

shanshore
05-24-2009, 02:28 PM
Hi anand,

Let's see some renders!Im not in that stage yet, I think its too early to render, in the next update, ill playblast the meshed particles.

thanks
Shan

shanshore
06-02-2009, 06:31 AM
Hi.

http://www.youtube.com/watch?v=wRrpEhPBHtM
here my wip entry. I meshed the primary particles this time. Added some foam as well. Presently working on the secondary particles.

shortly, I will be uploading two other clips of the same simulation meshed and unmeshed in another camera

pls lemme know ur comments

thanks
Shan

bugnfilter
06-02-2009, 06:42 PM
man its awesome! :) i think after hitting to lighthouse d way water goes i lik ...i cnt control myself 2 see sec. pass especially after hitting.

shanmug i think u shud open houdini authorize center ,how to learn houdini in 2months....hehe :P

u rocks man! :D

gud luk!!

Oindrila
06-03-2009, 04:32 PM
The WIP looks good .. although if the wave had some more randomness it would look more realistic.. keep up the good work.

bugnfilter
06-04-2009, 08:22 PM
y dont u try scale and pressure
proportional to set ....it may give u xact effect

lightrig
06-05-2009, 06:47 AM
well looking good but still i feel it is not looking natural here is a link to some more wave fottage

http://www.gettyimages.com/detail/sdd89955020vm/SplashdownDirect-com?axd=DetailPaging.Generic|1&axs=0|81872647%2c1325-74%2c84682497%2c87133855%2c83557768%2cis_3939102%2c84682496%2csfw21180024%2c87133856%2cfldsu0206%2csdd89955020vm%2c85266477%2calbnat8_27%2c73933748%2cjft04851%2c1126-6%2c72877974%2c73611514%2c85266476%2cbnd102536_08410220%2c80564805%2c80564831%2c87133859%2c87133870%2c81872625%2c1325-53%2c9024-20%2c84659437%2c81618402%2c83557765|30


u can search it on www.Getty (http://www.Getty) images.com

the first part when there is a wall of wave it doesn't look proper the wave will have a bend at the tip the secondary wave need s a Little merging it is bit too abrupt near the o.2 to .3 sec mark also the re should be lot of foam from the wave which i sure u will put later on .one more thing vist some of the other compitors footage and give ur link of ur page thats what i did u will get a lot of direct crits form those guys was seeing some of the fottages of others they done some kick ass stuff too weel but things are going cool for u too ur fisrt full blown houdine work is coming out cool

sanpaiya
06-06-2009, 06:34 AM
hey shanmug
nice work man. . i feel that the shape of the wave could have a curl . right now it is a little too straight. . there are images of a lighthouse and waves from hear my home town that is stuck in my head .. wish i could give a link :P
i really like the way it is reacting when it hits the rock . and the wave coming back .

sanogk
06-07-2009, 05:01 PM
The wave look's really good, hope you will definetly come up with some good render's of it, you got a really good hand on Houdini



good luk

shanshore
06-11-2009, 10:01 PM
Hi all,

Updated my wip version-4
http://www.youtube.com/watch?v=tP7yV8c3n1w

Added secondary splash! after long time, still needs tweeking... extended the container space moderately.
Working towards increasing the height & amount of secondary splash, increasing amount of foam. Just started shading & render tests.

Thanks a lot for suggestions & feedbacks
Shan

mr_dpk
06-12-2009, 05:03 AM
i think as per simulation concern primary foam simulation u changed lil bit ,bt secondary pass look still heavy ,i think it shud go upward more though it is hitting rock n i cnt see ne force in sec. pass.
one more thing i like 2 add is u shud spread it lil

shanshore
06-12-2009, 04:01 PM
Hi all,

quick update...
http://www.youtube.com/watch?v=E-uN8P3oWDg
Here is the sample rendered sequence, still wip. In this I rendered everything together in a single pass, so couldn't fix anything in comp. I just started the renders of separate passes, yet to start composite... (not much time left) lest see...

thanks & regards
Shan

optimus008
06-12-2009, 07:14 PM
Really nice wave effect, I need to learn real flow. Can't wait to see the final effect.

shanshore
06-13-2009, 08:15 PM
hi optimus,
Really nice wave effect, I need to learn real flow. Can't wait to see the final effect.Thank you for the comments.
I too like realflow, but this output is 100% houdini. yesterday only I started to composite in shake (as im not yet familiar with houdini's compositing tools...)

Shan

baran
06-15-2009, 05:16 AM
Really promising!!!

Shanmug, keep up. After the render sample, the way the force of the wave is looking good.

You may give variations in the speed of the wave rather than a similar force in all areas. The secondary particles are good. May be add more force to go up to get the air breeze when it hits the tower.

Post it if you've more variations.

jigu
06-15-2009, 07:05 AM
Good work... I like it what you have so far. But here are few things I would like to mention which can be improved more.

1. There isn't much white water you added. When wave crash with lighthouse/rocks, it generates white water spray and clouds. Water is very bluish after crash and no white water spray. Also scale looks off, right now it looks like lighthouse in swimming pool to me. Maybe you can try another camera angle.

2. Water behavior is very unexpected after it crashes to lighthouse. It behaves more glue type. I have attached the image that shows the portion of particles/water behaving more like glue.

image :

http://img524.imageshack.us/img524/2926/correction.jpg

lightrig
06-17-2009, 09:58 AM
nice like it the water shader is coming out cool the first half the few intial frame still needs work though some more foam and secondary effects good work

shanshore
06-20-2009, 05:19 AM
Hi all,

http://www.youtube.com/watch?v=L2bY5qEj9zc
Here is my wip version-6. In this I added 2 waves; one already hit, still has lot of fixes. Theres lot of quality lose after I upload to youtube... tryin to provide a downloadable version...

thanks & regards
Shan

paradisedo
06-22-2009, 07:29 AM
master ,

Now its looks great ... you done a smart work in houdini ... but the version 6 need more work isit ??
But its looks smart master .. congratzzzzzzzzzz

shanshore
06-22-2009, 06:01 PM
Hi.

http://www.youtube.com/watch?v=pfwV6XS--yo
My version-7 entry for the cgtalk fxwars.
http://images.orkut.com/orkut/photos/OgAAAKf6RW_N-Ed46OH2eWh19fi07nkD5nbS3S5dIyd65mVQKrCmA2IVs1RcqqR-efls7drCCferofeLyoQV-2k8KFAAm1T1UG4v3O-rtDNBMp93G37NLbsvPlDp.jpg
( If I fail to upload next version, then I would call this as final )
mirror download link (without much quality loss) : http://www.megaupload.com/?d=YNX3KJDD

Pls post your comments.

Thanks & Regards
Shanshore

pixelpro
06-22-2009, 09:00 PM
hi..
i think your simulation looks very very realistic..!
congratulation for the final one..
yuval

shanshore
06-22-2009, 11:19 PM
Hi all,

Here I posted my FINAL ENTRY for this challenge...
http://forums.cgsociety.org/showpost.php?p=5941611&postcount=9
pls check and post your comments.

Thanks & Regards
Shanshore

mr_dpk
06-24-2009, 04:43 AM
Beautiful! I like when foam goes along with water waves edges.
good work .hope you win the challenge .

anandpg
06-25-2009, 04:06 PM
Great work, Raj! :applause:

lightrig
06-27-2009, 07:14 AM
good work but u could have submitted the final entry in a better angle with a bit of dynamic composition .u would have been a strong competitors for the award .Ur simulation is very nice very much physical accurate but the composition of the shot and the final qualty of render and comp work is not working especailly when u compare the other entrys

sanogk
06-27-2009, 12:23 PM
your simulation looks really good, it is really looking realistic, congratulations

kamarajugadda
06-28-2009, 08:08 AM
Nice work. Enjoyed watching the splash. :applause:

nick2light
06-29-2009, 05:54 AM
hey !!nice work shanmug... keep it up!

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