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View Full Version : Exporting Vue sky ---> bad quality


h20
05-09-2009, 11:37 AM
I exported Vues sky in different formats and they are all bad quality.

There must be a way to export this correctly
Need to use it in 3dsmax

Thanx
h20

JOBGG
05-09-2009, 02:24 PM
Did you set the texture map to an bigger Resoulution?

h20
05-09-2009, 05:42 PM
6000x6000

according to me thats a correct size.

the problem are the clouds they don't seem realistic, just white splashes

JOBGG
05-09-2009, 08:20 PM
Well, the exported picture is just a picture automapped to some shape, so it canīt really be soo realistic. Iīt likly printing clouds on a ball. Theyīll never look like clouds.
There would be 2 ways of getting the clouds realistic then.
A): Export the Scene and render it in Vue.
B): Get Ozone, Itīs compatible with 3dmax.

evanschaible
05-09-2009, 08:35 PM
Do you have xStream, or just Infinite? Because if you have have xStream you can just open the scene in Max and render with Mental Ray.

If not, what version of Vue and are you using?

- Evan

h20
05-09-2009, 09:58 PM
I wanted it because i thought it was good. It's for a real time project, so i need it to be a texture.

I ended up finding some on cgtexture. Knew the site but never thought they would have ready made 360 sky pics

h20

Silverblade-T-E
05-15-2009, 12:53 AM
I haven't done it in a while, but I did render out HDRs from in Infinite, and use those for scenes, and they worked fine (with clouds etc, only lens flares don't work right they get smeared vertically), I exported them damn big as "UV Sphere", iirc.

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