PDA

View Full Version : boolean (poly+subDs)


okno
07-16-2003, 11:39 PM
Can i use boolean with one poly and one subdiv. surface?
In cinema4d i can, but in maya i cant.
Do i it wrong?

kiaran
07-17-2003, 02:16 AM
Oh man, if your new to maya I'm afraid you are going to have to get used to the fact that Maya's boolean tool sucks. Not only is not cross compatible (poly/nurbs, polys/subd's) but when using them with poly you can expect some of the most screwed up geometry you've ever experienced. Compared to other boolean tools I've used (Rhino, Max) maya has a long way to go.
:thumbsdow

CGTalk Moderation
01-15-2006, 04:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.