Stormy151
05-07-2009, 03:54 AM
I'm trying to make hair using polygons, and I'm using a transparency map to give that sort of "jagged" look to the character's bangs. Only problem is, I'm getting specular highlights on the areas that are supposed to be transparent. How can I make these areas disappear completely? Here's a photo:
I tried using the transparency map in the specular channel, but it didn't seem to help. Any suggestions?
http://i185.photobucket.com/albums/x133/TKJustinPatrick/3d/hair_1.jpg
I tried using the transparency map in the specular channel, but it didn't seem to help. Any suggestions?
http://i185.photobucket.com/albums/x133/TKJustinPatrick/3d/hair_1.jpg
