View Full Version : Color Coding UV Maps
M_Orlich 07-16-2003, 05:20 PM I don't know if I read this about Maya or if it was a Max thing, but is there a way to have Maya randomly assign colors to faces that you map - so you know which faces you've mapped as you go?
thanks,
mo
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M_Orlich
07-16-2003, 10:58 PM
in other words, is there any way to create a visual que that will let me know what faces i've mapped already?
stallion151
07-17-2003, 03:05 AM
i think thats max, where you randomly assign colors.
a different way to is to map a tester image to it to see whats distorted and whats not.
http://us.f1f.yahoofs.com/users/e0896968/bc/MAP+Tester.tif?bf9rgF_AtLiLkDFS
rob-beddall
07-17-2003, 08:05 AM
Hey!!
there is an option somewhere to assign a shader to mapped faces. i think it might be in the plannar/cylindrical/etc mapping options. this will assign a shader(checker by default) to the faces as you go.
if you can't find the button( it does exist somewhere) you could map a group of faces, then click on a shader and assign to selected, then layout the uv's. simple
hope that helped.
cheers!!
womanonfire
07-17-2003, 10:57 AM
somebody made a script for that.. this does something like you want...
http://www.dannyngan.com/mel_dannyuvtools.htm
rob-beddall
07-17-2003, 12:02 PM
hey!!:wavey:
i just took alok at that tool.
looks very cool. it seems mainly for low-poly models tho?
do you think it would be any good for texturing high poly? (i'm guesing it would coz i uv map my high poly's in low poly anyway, so bit of a stupid question????):blush:
seems like the time i would be saving by mapping the faces would be taken up by the time it would take to arrange all the uv's tho.
gonna give the tool a try tonight.
cheers!!
M_Orlich
07-17-2003, 03:47 PM
dudes!
this dannytool utility looks like just the thing for me. i was planning on doing all planar mappings anyway.
thanks!
mo:thumbsup:
womanonfire
07-17-2003, 04:11 PM
heyhey
glad its useful for you
i have not really used it much to know how it works best but from playing around with it, it is certainly an interesting workflow.
M_Orlich
07-17-2003, 07:07 PM
Thank you very much for passing it along.
I'll let you know how it works out.
mo:wavey:
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