PDA

View Full Version : Way to find a script that crashed maya


trancor
05-06-2009, 05:59 PM
Ok, now and then, I accidentally hit an infinite loop because of one reason or another. Is there a way of recovering my script now that maya isn't responding? Like in the temp folder or something?

Buexe
05-06-2009, 06:20 PM
Maya stores the contents of the script editor in your maya prefs folder. There is a scriptEditorTemp folder with text files you can open. But I believe it is not stored every time you execute a proc so might not be exactly what you are looking for.

mlefevre
05-07-2009, 01:19 PM
Hi,

There's a helpful bit of info on this on NaughtyNathan's blog.

http://www.naughtynathan.co.uk/?p=59

Good luck!

claydough
05-08-2009, 05:47 PM
Hi,

There's a helpful bit of info on this on NaughtyNathan's blog.

http://www.naughtynathan.co.uk/?p=59

Good luck!


Hey! thats sexy :-)

wrend
05-11-2009, 07:23 AM
You can issue a command to save the executer tab contents easy enough (to the pref files [as mentioned above]), I've got it on a buton integrated into the scriptEditor, which I perioidcally hit when doing dev in it. Maya reloads so fast these days, a kill and reload cycle takes about 5 seconds (which you can script). Thats my solution.

trancor
05-12-2009, 06:47 PM
Hey, little bit of a delay, been working on stuff

thanks, this is exactly what I wanted

CGTalk Moderation
05-12-2009, 06:47 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.