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Robbyh
05-06-2009, 10:20 AM
Hello,
This problem is whit Maya software
The thing im tryng to do is blendshapes for the eyes
Have done the left part. want to mirror the left part to the right of the blendshape. like a inversed version. so that the blend is on the left side of the face instead of the right.
Any good tips ?
Have tried inverting scale to -1 and Freezing transforms, Centering pivot, Deleting history, and Reseting transforms even. But whenever i use that blendshape my character Inverses his whole body to that stance. like doing a 1 to -1
:S

MolemanSD7
05-07-2009, 02:23 PM
check around on Highend3d.com for scripts that can do that. I know they exist...

2scale
05-07-2009, 06:00 PM
Jason Osipia, and High end 3d have some great scripts for mirroring blendshapes ...You have to make sure though your model is perfectly semetrical....Cheers J

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05-07-2009, 06:00 PM
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