nemirc
07-16-2003, 05:45 AM
Hello everybody.
I am working on an anim and I thought it would be cool to add cloth simulation to my characters.
Since cloth simulation is very time consuming (besides, I always have a hard time trying to use custom hand-made geometry as a cloth object) I decided to go on the softbody way. I created a softbody copy of my clothing and then painted the weights and all. It looked fine but I wanted to have more "stretching and stuff" so I decided to add springs.
I created the springs using the "min/max" method and then set the damping and stiffness attributes and all that. When I play back the animation I notice that the geometry explodes :surprised Just like that, the vertices are propelled in all directions :annoyed:
Is therea anything I should know about springs before trying to do that? I'd really like to have that stretching look on my clothing but I can't seem to get the springs to work :cry:
I am working on an anim and I thought it would be cool to add cloth simulation to my characters.
Since cloth simulation is very time consuming (besides, I always have a hard time trying to use custom hand-made geometry as a cloth object) I decided to go on the softbody way. I created a softbody copy of my clothing and then painted the weights and all. It looked fine but I wanted to have more "stretching and stuff" so I decided to add springs.
I created the springs using the "min/max" method and then set the damping and stiffness attributes and all that. When I play back the animation I notice that the geometry explodes :surprised Just like that, the vertices are propelled in all directions :annoyed:
Is therea anything I should know about springs before trying to do that? I'd really like to have that stretching look on my clothing but I can't seem to get the springs to work :cry:
