Samizdat
05-01-2009, 03:16 PM
Hello,
I have a dynamic fluid sim of a flame that's attached to a moving object.
The flame is looking good - what we need to do is to speed the entire simulation up. Is there a simple way to control the speed which the clock runs in the fluid container, or would you have to go in and adjust things on a attribute by attribute basis?
I'd rather avoid the second choice as that could change the behavior and look of the flame in other ways.
Thank you for you help.
I have a dynamic fluid sim of a flame that's attached to a moving object.
The flame is looking good - what we need to do is to speed the entire simulation up. Is there a simple way to control the speed which the clock runs in the fluid container, or would you have to go in and adjust things on a attribute by attribute basis?
I'd rather avoid the second choice as that could change the behavior and look of the flame in other ways.
Thank you for you help.
