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 CerberusC04-30-2009, 09:12 AMHi! I'm new in blender, i'm impressed with it, it's a HUGE piece of software and it's well done. I have a question relative to the fluid simulation, i've done a fluid simulation and i'm quite happy with the result but i want the liquid to be a little more crazy in my glass (it's a glass of wine...eternal test hehehe) and it seems that the obstacle (the glass) has too many friction, so: can someone tell me how to control the friction of an obstacle? Cheers and thanks!
Mordachai
04-30-2009, 02:57 PM
Hi,

In the Obstacle change the settings to Free (Free-slip).

Link with some information: Blender Manual: Physics - Fluids (http://wiki.blender.org/index.php/Doc:Manual/Physics/Fluids)

Hope that helps.

CerberusC
04-30-2009, 04:55 PM

I knew about the Free-slip but i mean if i can define an specific friction for the obstacle, so i can have a kind of surface that slips the water well and another that makes the water stop, but all in the same simulation and with intermediate values of friction.

Cheers and thanks :D

Ramon
07-10-2009, 03:04 PM

I knew about the Free-slip but i mean if i can define an specific friction for the obstacle, so i can have a kind of surface that slips the water well and another that makes the water stop, but all in the same simulation and with intermediate values of friction.

Cheers and thanks :D

YES! I hope you get an answer for this because it's the same thing I need as well, my obstacle is getting the water stuck to it too long - it doesn't slip off quick enough and it looks to thick on the obstacle.

wiz4rd
07-10-2009, 09:57 PM
If setting the obstacle to "no slip" is too sticky, and "free" is too slippery, you could always try "part" and adjust the value between 0 (= no slip) and 1 (=free slip).

Ramon
07-10-2009, 10:43 PM
Okay I'll try that thanks.

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