flys
04-30-2009, 09:55 AM
Hi to all,
i'm trying to render a glass of water with maya 2009 and normal map created with zbrush.
There is a way to link the normal map with the dgs material of the mental ray node ?
I found no way....
Tnks in advance
i'm trying to render a glass of water with maya 2009 and normal map created with zbrush.
There is a way to link the normal map with the dgs material of the mental ray node ?
I found no way....
Tnks in advance
