MasonDoran
07-15-2003, 02:16 PM
even possible?
I would have 20 characters....all of similar geometry and rig.....they all need a walk cycle, a run cycle....etc etc etc.
Ideally, i would animate 1 character, export the animations as clip and link all of the characters to the animation.
Now if i go back and make changes to the walk cycle, all characters would use the same animation....thereby they would update automatically just as an instance.
I would have 20 characters....all of similar geometry and rig.....they all need a walk cycle, a run cycle....etc etc etc.
Ideally, i would animate 1 character, export the animations as clip and link all of the characters to the animation.
Now if i go back and make changes to the walk cycle, all characters would use the same animation....thereby they would update automatically just as an instance.
