craigd
04-28-2009, 11:45 PM
The docs say:
"This method registers a callback that is called after the time changes and after all nodes have been evaluated in the dependency graph."
Except it triggers BEFORE not after the DG is evaluated, which renders it completely useless. Maybe I'm doing something stupid; has anybody ever observed this working?
thanks!
(I'm trying to make a new DG connection from within compute, which isn't allowed, so I was looking for a way of doing it after the compute finishes, without making it depend on viewport redraw or an idle event)
"This method registers a callback that is called after the time changes and after all nodes have been evaluated in the dependency graph."
Except it triggers BEFORE not after the DG is evaluated, which renders it completely useless. Maybe I'm doing something stupid; has anybody ever observed this working?
thanks!
(I'm trying to make a new DG connection from within compute, which isn't allowed, so I was looking for a way of doing it after the compute finishes, without making it depend on viewport redraw or an idle event)
