jonlauf
04-28-2009, 06:35 PM
Hi,
I'm setting map verts manually on a scripted geometry plugin using meshop.setmapvert. This works fine, but only updates in the viewport after I apply a uvw unwrap modifier to the mesh. I can delete the modifier and the mapping remains correct. It's like it calls some mapping update function. Does anyone know how I might update the mapping in the viewport without having to add the modifier?
Thanks,
Jon
I'm setting map verts manually on a scripted geometry plugin using meshop.setmapvert. This works fine, but only updates in the viewport after I apply a uvw unwrap modifier to the mesh. I can delete the modifier and the mapping remains correct. It's like it calls some mapping update function. Does anyone know how I might update the mapping in the viewport without having to add the modifier?
Thanks,
Jon
